Visual novels originated in and are especially prevalent in Japan, where they made up nearly 70% of the PC game titles released in 2006. The format is more rarely referred to as novel game, a retranscription of the wasei-eigo term noberu gēmu ( ノベルゲーム), which is more often used in Japanese. They combine a textual narrative with static or animated illustrations and a varying degree of interactivity. Visual novels are often associated with and used in the medium of video games, but are not always labeled as such themselves. A visual novel ( Japanese: ビジュアルノベル, Hepburn: bijuaru noberu), often abbreviated as VN, is a form of digital semi-interactive fiction.
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